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About Me

Hello There! I am Balraj Virdee. I have a wide range of skills ranging from software development to 3D art. My unique skillset has allowed me to fill various roles in the video game industry. I have worked as a Technical Artist on FC 24 and 25 at Electronic Arts, a Technical Animator on the Dead Space remake at EA Motive, and as a Software Engineer on Warhammer Age of Sigmar: Storm Ground. I love being able to combine my artistic and technical sides, and am always looking for opportunities that will allow me to grow.

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